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The Index

Every level in the archive: custom C++/SDL2 engines, a DAW for handheld hardware, audio plugins, and the full-stack systems behind an independent label.

PocketDAW
In developmentLV01

PocketDAW

Mobile DAW for Handheld Devices

A fully functional digital audio workstation built for the RG35XX handheld and similar ARM devices. Features a multi-track sequencer, sample playback engine, effects chain, and a custom SDL2-based UI, all running on embedded Linux with no desktop required.

C/C++SDL2LinuxAudio DSPARMEmbedded Systems
ProyectPxT
In developmentLV02

ProyectPxT

Indie Game Development

An indie game project pushing custom engine development and procedural world design. Built from scratch with a focus on tight gameplay mechanics, pixel-art aesthetics, and an original soundtrack produced in-house.

Game DevC++SDL2Procedural GenPixel ArtAudio Engine
The Poseidon Holdings
LiveLV03

The Poseidon Holdings

Conundrum Records · Full Automation Ecosystem

End-to-end automation infrastructure for an independent record label. Includes a custom Discord bot for release management and fan engagement, a Twitch bot for live event automation, a full marketing pipeline with AI-driven outreach, and the label's public-facing website built on a modern stack.

Node.jsDiscord.jsTwitch APINext.jsAI AutomationSMTP/IMAPReact
Acelefayne
LiveLV04

Acelefayne

Web Design & Music Marketing Agency

Full-service digital agency offering custom website development for small businesses and music marketing campaigns for independent artists. Built with Next.js, React, and integrated AI-driven outreach pipelines.

Next.jsReactNode.jsAI AutomationSMTP/IMAPWeb Design
WAVAlchemy
LiveLV05

WAVAlchemy

VST Audio Plugin Development

Independent VST audio plugin label. Developed WAVSynth (multi-effect synthesizer) and The Chug Mashne (Metalcore guitar emulator). Built in C++ using JUCE/HISE framework, distributed on itch.io.

C++JUCEHISEVST3Audio DSPPlugin Dev
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